Rules of the game
1. Object: The game of kickball is very similar to softball or baseball, except the ball and bat is replaced by a 9 inch playground ball that is rolled by the pitcher, and kicked by the “batter”.
Your goal is to score more runs than your opponent in a set amount of time or innings.
2.Game Length: For this event, each game will last a total of 5 innings, or 30 minutes, whichever comes first. An inning may NOT be started after 30 minutes. Ties will only be broken if the event is an elimination format, and will be done by adding extra innings as needed.
Defense - Up to 10 defensive players are allowed on the field (including the pitcher), of which a maximum of 7 can be men. A minimum of 8 defensive players must be present to start the game.
Offense– the entire roster may kick, as long as a consisted kicking order is maintained. (No more than 3 male kickers in a row)
“Low & Slow”– this is a kicking game, not a pitching game, so a pitched ball must be rolled evenly at low to moderate speeds along the ground. Spinning, bouncing, or fire balling are not allowed.
There will be a dedicated pitcher on each field who is not part of either team. (NEW RULE)
5. Kicking Rules:
No Called Balls or Strikes –for this event, there will be no called balls or strikes. Therefore, there will be no walks, and there will be no called strikeouts.
“Looking” at multiple pitches is pointless, so you may as well kick it.
Stay Back –you may take a running start prior to kicking the ball, but you must remain behind the plate when you kick. Balls that are contacted in front of the plate will be called back and replayed.
Bunting –is NOT allowed. A bunt will be considered any kick that does not reach the infield base line. A bunt will be called a foul ball.
Foul Balls –2 foul balls in a single at bat will be considered an OUT.
Double Kick –a ball that is kicked twice (knee to foot, foot to shin, etc) will be immediately ruled a foulball.
6. Fielding Rules:
Outs –defensive outs can be recorded in 3 ways, by completing a force out (throwing the ball to a base covering infielder before a forced runner reaches the base), by catching a fly ball, or by hitting any runner with the ball while off base, either by throwing or tagging (shoulders or below).
Base Line –Infielders must remain behind the infield base lines until the ball is kicked. Only the pitcher may charge the play prior to the ball being kicked. Violations will result in a redo of the kick, unless the kicker reaches base safely.
Pitcher’s Hand–“Time” will be called when the ball is received by the pitcher in the vicinity of the pitcher’s mound. Runners may not advance further after the ball reaches the pitcher’s hand.
7. Running Rules:
No Leading Off Base. No Stealing. No Sliding– we all have to go to work on Monday. If you slide, you’re out. Dive backs after overrunning abase are legal. Runners will receive one additional base on any defensive overthrow that leaves the field of play.
Foul Ball = Dead Ball – there is no tagging up on caught fly balls.
A runner, which could be the kicker, will be called out if they are contacted by a kicked ball while off base.
Your umpires / field monitors are there to ensure that you fully enjoy your day of kickball. Their calls will be made to the best of their ability, and are not to be disputed. This is kickball, so if an occasional call is made to make the game more fun for everyone (even if incorrect), let it go. Abusive behavior or language toward an Fusion representative will result in your immediate removal from the day’s activities.